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It is a game where the weapon and its holder SWITCHED ROLES and your goal is to whack the other weapons with your knight until they are destroyed and unusable.

You won the game, if you defeat all the enemies in the last room (which currently is the fourth):)

The controls are fairly simple:

  • WASD to move the character
  • Left mouse click to swing your weapon
    • you attack in the the direction of your cursor either clockwise or counter-clockwise, wherever the body is closer to the cursor
    ESC/Space to pause

Side Note: This was basically our first attempt at making an actual game.
Please be gentle (*/ω\*) - We learned a bunch :)

This game was developed in cooperation with Xaeras.

Comments

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Good game like the ragdolll

Corner strats are OP

<3


Took me a few tries to get there, but i like the interpretation of role reversal. The hitbox of the swordsmen seemed a bit weirdly spaced and i stepped into swordsmen of fallen enemies all the time.  The swordsmen have better handling and more tricks than the premise suggests.

Good Job.

(1 edit)

Yes totally! The body physics need some configuration rework or even a custom rewrite.  Wrongly active triggers and animations are what a 48h jam is all about ^^ .. but I am glad you played it :) Thx

I didn't wanna discredit your work, i find it helps knowing what people that play games notice to improve further.